Latest Screenshots
Early Screenshots
The MUGGLE virtual reality platform is a stand-alone OpenSource engine that can be reused for other
projects. Muggle is currently in the prototype stage of development; at
version 0.10, it will be ready for single player gameplay. Pulse is the first application made from this engine.
MUGGLE Progression Screenshots
(Hover your mouse on a link below to see the images. Click for large screenshot)
Optimizing bullet collision tests
Bullet Collisions at Any speed
Playing in Dev Mode. First Person!
Another taste of First Person View
A taste of working guns and First Person View
Its "Gunhead" Season
Dave's Angels
Jumping for his life
Dave is high!
Dave makes a comic. See, Dev's have humor too!
Console is working, and Dave's character is wearing a Gunhat!
Dave's first attempt at a working console for Pulse
Documents
Code
Current Features
Game Object collection, management, animation, and deletion
Add unlimited amounts of new object Classes and Objects with little work
Reusable game objects
Basic game objects to build from, like TMuggleProxy that maintains a
FreeForm masterobject and a Proxy
Limit the amount of any object in the system
Multiple terrains, add and remove terrains in real time
ODE Integration
Command line parser
Bullet time (slowed physics)
Planned Features
First person shooter
Third person shooter
GUI interface
Console overlay
Load map/level files
Object Linking and attaching
Basic vehicle objects with seats for players/enemies
Client/Server Architecture, Multiplayer ready
Play a game over a network with any amount of players or objects
AI enemies
Engine Development
Reporting (do not report bugs until release 0.10)
Related Engines
ai.planet - A game world for
ai (open source). Muggle has been built from the aiplanet engine.
DiscSweep - A
freeware game with stunning graphics + source.
D-Vaster - A multiplayer FPS made
with GLScene (closed source).
GoalBot - A
simple game engine using GLScene (closed source).
Soccar - ODE soccer
game with cars (open source)
BzFlag - Multiplayer
capture the flag in c++ (open source)
Tools
Delphi - Object oriented
Pascal.
GLScene - An opensource graphics library for Delphi.
AI.Planet - Muggle is being built using a modified/improved aiplanet engine.
DelphiODE , OpenDE
- Physics library.
MuPlane - A multiplayer codebase.
glData - A multipurpose data viewer.
GoalBot - A
simple game engine.
Indy - An opensource networking library for Delphi.
FMOD , GLBass - 3D Sound and Music
GpProfile - Freeware optimize tool for Delphi.
MemProof - Freeware memory leak
checker/debugger for Delphi.
PasDoc - Code documenting
tool.
JediVCL - Opensource Delphi
Components.
CVS - Code management.
SourceForge - Project hosting.
Teamspeak - Voice chat.
mirc , msn
- Text chat.