MUGGLE     Multiplayer Game
GLScene Engine
0.07

Latest Screenshots

 
 
 
 

Early Screenshots

 
0.06

0.05

0.04

0.03

0.02

The MUGGLE virtual reality platform is a stand-alone OpenSource engine that can be reused for other projects. Muggle is currently in the prototype stage of development; at version 0.10, it will be ready for single player gameplay.  Pulse is the first application made from this engine.


MUGGLE Progression Screenshots
(Hover your mouse on a link below to see the images. Click for large screenshot)

Optimizing bullet collision tests
Bullet Collisions at Any speed
Playing in Dev Mode. First Person!
Another taste of First Person View
A taste of working guns and First Person View
Its "Gunhead" Season
Dave's Angels
Jumping for his life
Dave is high!
Dave makes a comic. See, Dev's have humor too!
Console is working, and Dave's character is wearing a Gunhat!
Dave's first attempt at a working console for Pulse


Documents

Code

Current Features

  • Game Object collection, management, animation, and deletion
  • Add unlimited amounts of new object Classes and Objects with little work
  • Reusable game objects
  • Basic game objects to build from, like TMuggleProxy that maintains a FreeForm masterobject and a Proxy
  • Limit the amount of any object in the system
  • Multiple terrains, add and remove terrains in real time
  • ODE Integration
  • Command line parser
  • Bullet time (slowed physics)

Planned Features

  • First person shooter
  • Third person shooter
  • GUI interface
  • Console overlay
  • Load map/level files
  • Object Linking and attaching
  • Basic vehicle objects with seats for players/enemies
  • Client/Server Architecture, Multiplayer ready
  • Play a game over a network with any amount of players or objects
  • AI enemies

Engine Development

Reporting (do not report bugs until release 0.10)

Related Engines

  • ai.planet - A game world for ai (open source).  Muggle has been built from the aiplanet engine.
  • DiscSweep - A freeware game with stunning graphics + source.
  • D-Vaster - A multiplayer FPS made with GLScene (closed source).
  • GoalBot - A simple game engine using GLScene (closed source).
  • Soccar - ODE soccer game with cars (open source)
  • BzFlag - Multiplayer capture the flag in c++ (open source)

Tools

  • Delphi - Object oriented Pascal.
  • GLScene - An opensource graphics library for Delphi.
  • AI.Planet - Muggle is being built using a modified/improved aiplanet engine.
  • DelphiODE, OpenDE - Physics library.
  • MuPlane - A multiplayer codebase.
  • glData - A multipurpose data viewer.
  • GoalBot - A simple game engine.
  • Indy - An opensource networking library for Delphi.
  • FMOD, GLBass - 3D Sound and Music
  • GpProfile - Freeware optimize tool for Delphi.
  • MemProof - Freeware memory leak checker/debugger for Delphi.
  • PasDoc - Code documenting tool.
  • JediVCL - Opensource Delphi Components.
  • CVS - Code management.
  • SourceForge - Project hosting.
  • Teamspeak - Voice chat.
  • mirc, msn - Text chat.

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